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» Context as Support for Learning Computer Organization
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AIED
2005
Springer
14 years 1 months ago
Serious Games for Language Learning: How Much Game, How Much AI?
Modern computer games show potential not just for engaging and entertaining users, but also in promoting learning. Game designers employ a range of techniques to promote long-term ...
W. Lewis Johnson, Hannes Högni Vilhjál...
CHI
2008
ACM
14 years 8 months ago
Meeting mediator: enhancing group collaboration with sociometric feedback
In this paper we present the Meeting Mediator (MM), a real-time, personal, and portable system providing feedback to enhance group collaboration. Social interactions are captured ...
Taemie Kim, Agnes Chang, Lindsey Holland, Alex Pen...
ISVC
2010
Springer
13 years 6 months ago
Automatic Learning of Gesture Recognition Model Using SOM and SVM
In this paper, we propose an automatic learning method for gesture recognition. We combine two different pattern recognition techniques: the SelfOrganizing Map (SOM) and Support Ve...
Masaki Oshita, Takefumi Matsunaga
BMCBI
2008
123views more  BMCBI 2008»
13 years 8 months ago
Pol II promoter prediction using characteristic 4-mer motifs: a machine learning approach
Background: Eukaryotic promoter prediction using computational analysis techniques is one of the most difficult jobs in computational genomics that is essential for constructing a...
Firoz Anwar, Syed Murtuza Baker, Taskeed Jabid, Md...
AAI
2005
166views more  AAI 2005»
13 years 7 months ago
Interactive Knowledge Construction in the Collaborative Building of an Encyclopedia
1 One of the major challenges of Applied Artificial Intelligence is to provide environments where high level human activities like learning, constructing theories or performing exp...
Philippe Lemoisson, Stefano A. Cerri