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JAIR
2010
142views more  JAIR 2010»
13 years 7 months ago
Context-based Word Acquisition for Situated Dialogue in a Virtual World
To tackle the vocabulary problem in conversational systems, previous work has applied unsupervised learning approaches on co-occurring speech and eye gaze during interaction to au...
Shaolin Qu, Joyce Yue Chai
HCI
2009
13 years 6 months ago
Impact of Gaze Analysis on the Design of a Caption Production Software
Producing caption for the deaf and hearing impaired is a labor intensive task. We implemented a software tool, named SmartCaption, for assisting the caption production process usin...
Claude Chapdelaine, Samuel Foucher, Langis Gagnon
ACMACE
2010
ACM
13 years 4 months ago
Exploiting MMORPG log data toward efficient RMT player detection
To detect players who are engaged in real-money trading (RMT) in massively multi-player online role-playing games (MMORPGs), behavior of players was analyzed using log data of a c...
Hiroshi Itsuki, Asuka Takeuchi, Atsushi Fujita, Hi...
CGF
2011
13 years 18 days ago
Prior Knowledge for Part Correspondence
Classical approaches to shape correspondence base their computation purely on the properties, in particular geometric similarity, of the shapes in question. Their performance stil...
Oliver van Kaick, Andrea Tagliasacchi, Oana Sidi, ...
FGR
2011
IEEE
244views Biometrics» more  FGR 2011»
13 years 15 days ago
Emotion representation, analysis and synthesis in continuous space: A survey
— Despite major advances within the affective computing research field, modelling, analysing, interpreting and responding to naturalistic human affective behaviour still remains...
Hatice Gunes, Björn Schuller, Maja Pantic, Ro...