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» Context-aware design and interaction in computer systems
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HUC
2004
Springer
14 years 2 months ago
'This All Together, Hon?' Ubicomp in Non-office Work Environments
Ubiquitous computing technologies offer the promise of extending the benefits of computing to workers who do not spend their time at a desktop environment. In this paper, we review...
John Sherry, Scott D. Mainwaring, Jenna Burrell, R...
CHI
2003
ACM
14 years 2 months ago
Breakingstory: visualizing change in online news
BreakingStory is an interactive system for visualizing change in online news. The system regularly collects the text from the front pages of international daily news web sites. It...
Jean Anne Fitzpatrick, James Reffell, Moryma Aydel...
CHI
2006
ACM
14 years 9 months ago
Interweaving mobile games with everyday life
We introduce a location?based game called Feeding Yoshi that provides an example of seamful design, in which key characteristics of its underlying technologies--the coverage and s...
Marek Bell, Matthew Chalmers, Louise Barkhuus, Mal...
ACMDIS
2006
ACM
14 years 3 months ago
Morphome: a constructive field study of proactive information technology in the home
This paper presents the main results of a three-year long field and design study of proactive information technology in the home. This technology uses sensors to track human activ...
Ilpo Koskinen, Kristo Kuusela, Katja Battarbee, An...
ACMACE
2006
ACM
14 years 3 months ago
Straw-like user interface: virtual experience of the sensation of drinking using a straw
The Straw-like User Interface is a novel interface system that allows us to virtually experience the sensations of drinking. These sensations are created based on referencing samp...
Yuki Hashimoto, Naohisa Nagaya, Minoru Kojima, Sat...