In this paper we apply three Neuro-Evolution (NE) methods as controller design approaches in a collective behavior task. These NE methods are Enforced Sub-Populations, MultiAgent ...
We have proposed a real-time multi-target tracking system by cooperative behaviors of Active Vision Agents (AVAs), where an AVA is a logical model of a networkconnected computer w...
In grid computing, agent-based load balancing is one of the most important problems. In this paper, we present a macroscopic model to describe the dynamics of agent-based load bal...
We describe a generalized Q-learning type algorithm for reinforcement learning in competitive multi-agent games. We make the observation that in a competitive setting with adaptive...
Pieter Jan't Hoen, Sander M. Bohte, Han La Poutr&e...
Obligations can apply to individuals, either severally or collectively. When applied severally, each individual or member of a team is independently responsible to fulfill the obli...
Jurriaan van Diggelen, Jeffrey M. Bradshaw, Matthe...