Abstract. Virtual characters in games operate in a social context involving other characters and human players. If such socially situated virtual characters are to be considered be...
Michal P. Sindlar, Mehdi Dastani, Frank Dignum, Jo...
In this paper, we discuss the various issues in designing intelligent software systems to assist worldwide-web users in locating relevant information. We identi3 a number of key c...
Joseph K. W. Lee, David Wai-Lok Cheung, Ben Kao, J...
We describe here a framework dedicated to studies and experimentations upon the nature of the relationships between the rational reasoning process of an artificial agent and its ps...
A good deal of progress has been made in the past few years in the design and implementation of control programs for autonomous agents. A natural extension of this work is to consi...
— Performing face detection and tracking on a mobile robot in a dynamic environment is a challenging task with the real-time constraints. To realize a natural reactive behavior o...