Choosing when to communicate is a fundamental problem in multi-agent systems. This problem becomes particularly hard when communication is constrained and each agent has different...
Raphen Becker, Victor R. Lesser, Shlomo Zilberstei...
In a team-based multiagent system, the ability to construct a model of an opponent team's joint behavior can be useful for determining an agent's expected distribution o...
In this paper we describe Icarus, a cognitive architecture for physical agents that integrates ideas from a number of traditions, but that has been especially influenced by result...
We build the generic methodology based on machine learning and reasoning to detect the patterns of interaction between conflicting agents, including humans and their assistants. L...
In creating an evacuation simulation for training and planning, realistic agents that reproduce known phenomenon are required. Evacuation simulation in the airport domain requires...
Jason Tsai, Natalie Fridman, Emma Bowring, Matthew...