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CVPR
2011
IEEE
13 years 5 months ago
action recognition by dense trajectories
Feature trajectories have shown to be efficient for representing videos. Typically, they are extracted using the KLT tracker or matching SIFT descriptors between frames. However,...
Heng Wang, Alexander Kläser, Cordelia Schmid, Che...
ATAL
2004
Springer
14 years 3 months ago
Towards Supporting Psychologically Plausible Variability in Agent-Based Human Modelling
We describe the initial steps in developing an agentbased cognitive architecture designed to support psychologically plausible human variability. The new architecture, COJACK, is ...
Emma Norling, Frank E. Ritter
AAAI
2012
12 years 15 days ago
Competing with Humans at Fantasy Football: Team Formation in Large Partially-Observable Domains
We present the first real-world benchmark for sequentiallyoptimal team formation, working within the framework of a class of online football prediction games known as Fantasy Foo...
Tim Matthews, Sarvapali D. Ramchurn, Georgios Chal...
ITNG
2007
IEEE
14 years 4 months ago
Human Computer Interaction Based Intrusion Detection
—In this paper we survey the state of the art in direct and indirect human computer interaction based biometrics. Direct HCI biometrics are based on abilities, style, preference,...
Roman V. Yampolskiy
ERCIMDL
2004
Springer
116views Education» more  ERCIMDL 2004»
14 years 3 months ago
Towards a Policy Language for Humans and Computers
Abstract. A policy is a statement that an action is permitted or forbidden if certain conditions hold. We introduce a language for reasoning about policies called Rosetta. What mak...
Vicky Weissman, Carl Lagoze