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IAT
2010
IEEE
13 years 8 months ago
Learning Personal Agents with Adaptive Player Modeling in Virtual Worlds
Abstract--There has been growing interest in creating intelligent agents in virtual worlds that do not follow fixed scripts predefined by the developers, but react accordingly base...
Yilin Kang, Ah-Hwee Tan
IROS
2006
IEEE
148views Robotics» more  IROS 2006»
14 years 4 months ago
Design and Evaluation of Emotion-Display EDDIE
— This paper focuses on the development of EDDIE, a flexible low-cost emotion-display with 23 degrees of freedom. Actuators are assigned to particular action units of the facial...
Stefan Sosnowski, Ansgar Bittermann, Kolja Kü...
MIR
2004
ACM
242views Multimedia» more  MIR 2004»
14 years 3 months ago
Content based access for a massive database of human observation video
We present in this paper a CBIR system for use in a psychological study of the relationship between human movement and Dyslexia. The system allows access to up to 500 hours of vid...
Laurent Joyeux, Erika Doyle, Hugh Denman, Andrew C...
ECCV
2008
Springer
15 years 20 hour ago
Cross-View Action Recognition from Temporal Self-similarities
This paper concerns recognition of human actions under view changes. We explore self-similarities of action sequences over time and observe the striking stability of such measures ...
Imran N. Junejo, Emilie Dexter, Ivan Laptev, Patri...
PAMI
2011
13 years 5 months ago
View-Independent Action Recognition from Temporal Self-Similarities
— This paper addresses recognition of human actions under view changes. We explore self-similarities of action sequences over time and observe the striking stability of such meas...
Imran N. Junejo, Emilie Dexter, Ivan Laptev, Patri...