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ISSTA
2012
ACM
13 years 8 months ago
A human study of patch maintainability
Identifying and fixing defects is a crucial and expensive part of the software lifecycle. Measuring the quality of bug-fixing patches is a difficult task that affects both func...
Zachary P. Fry, Bryan Landau, Westley Weimer
CVPR
2008
IEEE
16 years 8 months ago
Discriminative learning of visual words for 3D human pose estimation
This paper addresses the problem of recovering 3D human pose from a single monocular image, using a discriminative bag-of-words approach. In previous work, the visual words are le...
Huazhong Ning, Wei Xu, Yihong Gong, Thomas S. Huan...
CHI
2008
ACM
16 years 6 months ago
Activity-based prototyping of ubicomp applications for long-lived, everyday human activities
We designed an activity-based prototyping process realized in the ActivityDesigner system that combines the theoretical framework of Activity-Centered Design with traditional iter...
Yang Li, James A. Landay
MM
2006
ACM
151views Multimedia» more  MM 2006»
16 years 1 days ago
Choreographic buttons: promoting social interaction through human movement and clear affordances
We used human movement as the basis for designing a collaborative aesthetic design environment. Our intention was to promote social interaction and creative expression. We employe...
Andrew Webb, Andruid Kerne, Eunyee Koh, Pranesh Jo...
EPIA
2005
Springer
15 years 11 months ago
Visual Based Human Motion Analysis: Mapping Gestures Using a Puppet Model
Abstract. This paper presents a novel approach to analyze the appearance of human motions with a simple model i.e. mapping the motions using a virtual marionette model. The approac...
Jörg Rett, Jorge Dias