: This paper presents a novel computer entertainment system which recaptures human touch and physical interaction with the real-world environment as essential elements of the game ...
Adrian David Cheok, Xubo Yang, Zhiying Zhou, Mark ...
The following research begins to address the relationship between affect and information sharing in order to inform the design of collaborative systems. Through ethnographic obser...
Controlling the privacy of online content is difficult and often confusing. We present a social access control where users devise simple questions of shared knowledge instead of c...
Michael Toomim, Xianhang Zhang, James Fogarty, Jam...
In an ideal world, we would always have the right information, in the right form, with the right context, right when we needed it. Unfortunately, we do not live in an ideal world....
In this paper we describe the development and initial testing of a tool for self-assessment of affect while interacting with computer systems: the Sensual Evaluation Instrument. W...
Jarmo Laaksolahti, Katherine Isbister, Kristina H&...