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PUC
2002
165views more  PUC 2002»
15 years 5 months ago
Touch-Space: Mixed Reality Game Space Based on Ubiquitous, Tangible, and Social Computing
: This paper presents a novel computer entertainment system which recaptures human touch and physical interaction with the real-world environment as essential elements of the game ...
Adrian David Cheok, Xubo Yang, Zhiying Zhou, Mark ...
CHI
2009
ACM
16 years 6 months ago
"It's like a circus in here!": affect and information sharing in an emergency department
The following research begins to address the relationship between affect and information sharing in order to inform the design of collaborative systems. Through ethnographic obser...
Helena M. Mentis, Mary Beth Rosson
CHI
2008
ACM
16 years 6 months ago
Access control by testing for shared knowledge
Controlling the privacy of online content is difficult and often confusing. We present a social access control where users devise simple questions of shared knowledge instead of c...
Michael Toomim, Xianhang Zhang, James Fogarty, Jam...
CHI
2008
ACM
16 years 6 months ago
The disappearing desktop: pim 2008
In an ideal world, we would always have the right information, in the right form, with the right context, right when we needed it. Unfortunately, we do not live in an ideal world....
Jaime Teevan, William Jones
CHI
2006
ACM
16 years 6 months ago
The sensual evaluation instrument: developing an affective evaluation tool
In this paper we describe the development and initial testing of a tool for self-assessment of affect while interacting with computer systems: the Sensual Evaluation Instrument. W...
Jarmo Laaksolahti, Katherine Isbister, Kristina H&...