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HCI
2009
13 years 5 months ago
Towards a Computational Model of Perception and Action in Human Computer Interaction
The evaluation and design of user interfaces may be facilitated by using performance models based on cognitive architectures. A recent trend in HCI is the increased focus on percep...
Pascal Haazebroek, Bernhard Hommel
AIHC
2007
Springer
14 years 1 months ago
Trajectory-Based Representation of Human Actions
This work addresses the problem of human action recognition by introducing a representation of a human action as a collection of short trajectories that are extracted in areas of ...
Antonios Oikonomopoulos, Ioannis Patras, Maja Pant...
AVSS
2005
IEEE
14 years 1 months ago
Clustering of human actions using invariant body shape descriptor and dynamic time warping
We propose a human action clustering method based on a 3D representation of the body in terms of volumetric coordinates. Features representing body postures are extracted directly...
Massimiliano Pierobon, Marco Marcon, Augusto Sarti...

Publication
200views
12 years 3 months ago
Learning Tags from Unsegmented Videos of Multiple Human Actions
Providing methods to support semantic interaction with growing volumes of video data is an increasingly important challenge for data mining. To this end, there has been some succes...
Timothy Hospedales, Shaogang Gong, Tao Xiang
ECCV
2002
Springer
14 years 9 months ago
Recognizing and Tracking Human Action
Human activity can be described as a sequence of 3D body postures. The traditional approach to recognition and 3D reconstruction of human activity has been to track motion in 3D, m...
Josephine Sullivan, Stefan Carlsson