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DEFORM
2000
13 years 9 months ago
Constructing Virtual Human Life Simulations
This paper describes an approach to construct interactive virtual environments, which are suitable for the development of artificial virtual human life simulations. Our main goal i...
Marcelo Kallmann, Etienne de Sevin, Daniel Thalman...
ISDA
2009
IEEE
14 years 2 months ago
Event Related Biometrics: Towards an Unobtrusive Sensing Seat System for Continuous Human Authentication
—The present work is focused on the improvement of a Sensing Seat system previously developed by the authors for the initial authentication purpose in office and car scenarios. ...
Marcello Ferro, Giovanni Pioggia, Alessandro Togne...
CGI
2001
IEEE
13 years 11 months ago
Towards Real Time Virtual Human Life Simulations
This paper describes an approach to construct interactive virtual environments, which are suitable for the development of artificial virtual human life simulations. Our main goal ...
Etienne de Sevin, Marcelo Kallmann, Daniel Thalman...
AAAI
2007
13 years 10 months ago
Modeling Reciprocal Behavior in Human Bilateral Negotiation
Reciprocity is a key determinant of human behavior and has been well documented in the psychological and behavioral economics literature. This paper shows that reciprocity has sig...
Ya'akov Gal, Avi Pfeffer
AAAI
2000
13 years 9 months ago
A Method for Clustering the Experiences of a Mobile Robot that Accords with Human Judgments
If robotic agents are to act autonomously they must have the ability to construct and reason about models of their physical environment. For example, planning to achieve goals req...
Tim Oates, Matthew D. Schmill, Paul R. Cohen