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SIGDIAL
2010
15 years 3 months ago
The Dynamics of Action Corrections in Situated Interaction
In spoken communications, correction utterances, which are utterances correcting other participants utterances and behaviors, play crucial roles, and detecting them is one of the ...
Antoine Raux, Mikio Nakano
99
Voted
AIIDE
2008
15 years 8 months ago
Otello: A Next-Generation Reputation System for Humans and NPCs
This paper introduces Online Alchemy's Otello technology as a way to enable reputational capabilities beyond any found in games or other online social contexts today. This te...
Michael Sellers
158
Voted
GECCO
2000
Springer
101views Optimization» more  GECCO 2000»
15 years 9 months ago
Evolutionary Design of Behaviors for Action-Based Environment Modeling by a Mobile Robot
This paper describes an evolutionary way to acquire behaviors of a mobile robot for recognizing environments. We have proposed AEM (Action-based Environment Modeling) approach for...
Seiji Yamada
142
Voted
EMNLP
2008
15 years 7 months ago
Improving Interactive Machine Translation via Mouse Actions
Although Machine Translation (MT) is a very active research field which is receiving an increasing amount of attention from the research community, the results that current MT sys...
Germán Sanchis-Trilles, Daniel Ortiz-Mart&i...
123
Voted
IUI
2009
ACM
16 years 2 months ago
Context restoration in multi-tasking dialogue
In this paper we conduct an exploratory experiment on context restoration in multi-tasking dialogue and report our preliminary findings. We examine a corpus of human-human dialog...
Fan Yang, Peter A. Heeman