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SIGDIAL
2010
13 years 5 months ago
The Dynamics of Action Corrections in Situated Interaction
In spoken communications, correction utterances, which are utterances correcting other participants utterances and behaviors, play crucial roles, and detecting them is one of the ...
Antoine Raux, Mikio Nakano
AIIDE
2008
13 years 10 months ago
Otello: A Next-Generation Reputation System for Humans and NPCs
This paper introduces Online Alchemy's Otello technology as a way to enable reputational capabilities beyond any found in games or other online social contexts today. This te...
Michael Sellers
GECCO
2000
Springer
101views Optimization» more  GECCO 2000»
13 years 11 months ago
Evolutionary Design of Behaviors for Action-Based Environment Modeling by a Mobile Robot
This paper describes an evolutionary way to acquire behaviors of a mobile robot for recognizing environments. We have proposed AEM (Action-based Environment Modeling) approach for...
Seiji Yamada
EMNLP
2008
13 years 9 months ago
Improving Interactive Machine Translation via Mouse Actions
Although Machine Translation (MT) is a very active research field which is receiving an increasing amount of attention from the research community, the results that current MT sys...
Germán Sanchis-Trilles, Daniel Ortiz-Mart&i...
IUI
2009
ACM
14 years 4 months ago
Context restoration in multi-tasking dialogue
In this paper we conduct an exploratory experiment on context restoration in multi-tasking dialogue and report our preliminary findings. We examine a corpus of human-human dialog...
Fan Yang, Peter A. Heeman