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DIGRA
2005
Springer
14 years 3 months ago
/hide: The aesthetics of group and solo play
In this essay, I examine differences between individual and social play and, in particular, the differences between individual and social play within digital media forms designed ...
David Myers
ROBOCUP
2009
Springer
152views Robotics» more  ROBOCUP 2009»
14 years 4 months ago
Coordinated Action in a Heterogeneous Rescue Team
In this paper we describe a new approach to make use of a heterogeneous robot team for the RoboCup Rescue League Virtual Robot competition. We will demonstrate coordinated action b...
Fares Alnajar, Hanne Nijhuis, Arnoud Visser
JCDL
2010
ACM
156views Education» more  JCDL 2010»
13 years 10 months ago
Interactively browsing movies in terms of action, foreshadowing and resolution
We describe a novel video player that uses Temporal Semantic Compression (TSC) to present a compressed summary of a movie. Compression is based on tempo which is derived from film...
Stewart Greenhill, Brett Adams, Svetha Venkatesh
CORR
2008
Springer
134views Education» more  CORR 2008»
13 years 10 months ago
Implementation of perception and action at nanoscale
Real time combination of nanosensors and nanoactuators with virtual reality environment and multisensorial interfaces enable us to efficiently act and perceive at nanoscale. Advan...
Sylvain Marlière, Jean-Loup Florens, Floren...
ATAL
2009
Springer
14 years 4 months ago
Monitoring social expectations in Second Life
Online virtual worlds such as Second Life provide a rich medium for unstructured human interaction in a shared simulated 3D environment. However, many human interactions take place...
Stephen Cranefield, Guannan Li