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IJCAI
1989
13 years 11 months ago
Filter Preferential Entailment for the Logic of Action in Almost Continuous Worlds
Mechanical systems, of the kinds which are of interest for qualitative reasoning, are characterized by a set of real-valued parameters, each of which is a piecewise continuous fun...
Erik Sandewall
TRIDENTCOM
2005
IEEE
14 years 3 months ago
A Testbed for Evaluating Human Interaction with Ubiquitous Computing Environments
Core to ubiquitous computing environments are adaptive software systems that adapt their behavior to the context in which the user is attempting the task the system aims to suppor...
Eleanor O'Neill, Martin Klepal, David Lewis, Tony ...
EKAW
2008
Springer
13 years 12 months ago
A Platform for Object-Action Semantic Web Interaction
Semantic Web applications tests show that their usability is seriously compromised. This motivates the exploration of alternative interaction paradigms, different from the "tr...
Roberto García, Juan Manuel Gimeno, Ferran ...
KI
2010
Springer
13 years 8 months ago
Spatial Cognition: Reasoning, Action, Interaction
ut spatial environments, be it real or abstract, human or machine. Research issues range from human spatial cognition to mobile robot navigation. Numerous results have been obtaine...
Christian Freksa, Holger Schultheis, Kerstin Schil...
ICCV
2011
IEEE
12 years 1 months ago
Action Recognition in Videos Acquired by a Moving Camera Using Motion Decomposition of Lagrangian Particle Trajectories
Recognition of human actions in a video acquired by a moving camera typically requires standard preprocessing steps such as motion compensation, moving object detection and object ...
Shandong Wu, Omar Oreifej, and Mubarak Shah