: We aim at elaborating a decision support system to manage concrete experience, using Artificial Intelligence methods, such as Case-Based Reasoning. We target any organization tha...
Artificial intelligence in games is typically used for creating player's opponents. Manual edition of intelligent behaviors for Non-Player Characters (NPCs) of games is a cum...
This talk has two parts explaining the significance of Rough sets in granular computing in terms of rough set rules and in uncertainty handling in terms of lower and upper approxi...