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13 years 4 months ago
Equalizer: A Scalable Parallel Rendering Framework
Continuing improvements in CPU and GPU performances as well as increasing multi-core processor and cluster-based parallelism demand for flexible and scalable parallel rendering sol...
Stefan Eilemann, Maxim Makhinya, Renato Pajarola
TACAS
2010
Springer
142views Algorithms» more  TACAS 2010»
14 years 2 months ago
Tracking Heaps That Hop with Heap-Hop
Abstract. Heap-Hop is a program prover for concurrent heap-manipulating programs that use Hoare monitors and message-passing synchronization. Programs are annotated with pre and po...
Jules Villard, Étienne Lozes, Cristiano Cal...
ECOOP
2008
Springer
13 years 9 months ago
An Extensible State Machine Pattern for Interactive Applications
Abstract. The state design pattern is the standard object-oriented programming idiom for implementing the state machine logic of interactive applications. While this pattern provid...
Brian Chin, Todd D. Millstein
PPOPP
1993
ACM
13 years 11 months ago
Computation Migration: Enhancing Locality for Distributed-Memory Parallel Systems
We describe computation migration,a new technique that is based on compile-time program transformations, for accessing remote data in a distributed-memory parallel system. In cont...
Wilson C. Hsieh, Paul Wang, William E. Weihl
SPAA
2004
ACM
14 years 1 months ago
On-the-fly maintenance of series-parallel relationships in fork-join multithreaded programs
A key capability of data-race detectors is to determine whether one thread executes logically in parallel with another or whether the threads must operate in series. This paper pr...
Michael A. Bender, Jeremy T. Fineman, Seth Gilbert...