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» Continuing motivation for game design
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HICSS
2006
IEEE
104views Biometrics» more  HICSS 2006»
14 years 1 months ago
Extending the Use of Games in Health Care
Digital games have the ability to engage both children and adults alike. We are exploring the use of games for children with long term treatment regimes, where motivation for comp...
Carolyn R. Watters, Michael A. Shepherd, Azza Abou...
AMEC
2004
Springer
14 years 28 days ago
An Evolutionary Game-Theoretic Comparison of Two Double-Auction Market Designs
In this paper we describe an analysis of two double auction markets— the clearing house auction and the continuous double auction. The complexity of these institutions is such th...
Steve Phelps, Simon Parsons, Peter McBurney
SIGCSE
2004
ACM
132views Education» more  SIGCSE 2004»
14 years 29 days ago
Using game days to teach a multiagent system class
Multiagent systems is an attractive problem solving approach that is becoming ever more feasible and popular in today’s world. It combines artificial intelligence (AI) and distr...
Leen-Kiat Soh
ACMACE
2007
ACM
13 years 11 months ago
Serious video game effectiveness
Given the interactive media characteristics and intrinsically motivating appeal, computer games are often praised for their potential and value in education. However, comprehensiv...
Wee Ling Wong, Cuihua Shen, Luciano Nocera, Eduard...
INFOCOM
2006
IEEE
14 years 1 months ago
Repeated-Game Modeling of Multicast Overlays
— This paper studies multicast application overlay networks in a repeated-game framework. In these overlays, users have both the motivation and the means to alter their position...
Mike Afergan, Rahul Sami