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» Continuing motivation for game design
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IAT
2005
IEEE
14 years 1 months ago
An Approximate Pareto Optimal Cooperative Negotiation Model for Multiple
Cooperative negotiation is proved to be an effective paradigm to solve complex dynamic multi-objective problems in which each objective is associated to an agent. When the multi-o...
Nicola Gatti, Francesco Amigoni
JILP
2002
83views more  JILP 2002»
13 years 7 months ago
Using Statistical and Symbolic Simulation for Microprocessor Performance Evaluation
As microprocessor designs continue to evolve, many optimizations reach a point of diminishing returns. We introduce HLS, a hybrid processor simulator which uses statistical models...
Mark Oskin, Frederic T. Chong, Matthew K. Farrens
WWW
2008
ACM
14 years 8 months ago
Secure or insure?: a game-theoretic analysis of information security games
Despite general awareness of the importance of keeping one's system secure, and widespread availability of consumer security technologies, actual investment in security remai...
Jens Grossklags, Nicolas Christin, John Chuang
MHCI
2004
Springer
14 years 29 days ago
The Personal Audio Loop: Designing a Ubiquitous Audio-Based Memory Aid
Sound is an important medium in our lives, but its ephemeral nature can be problematic when people cannot recall something they heard in the past. Motivated by everyday conversatio...
Gillian R. Hayes, Shwetak N. Patel, Khai N. Truong...
ACSC
2007
IEEE
14 years 1 months ago
Mutually Visible Agents in a Discrete Environment
As computer controlled entities are set to move and explore more complex environments they need to be able to perform navigation tasks, like finding minimal cost routes. Much wor...
Joel Fenwick, Vladimir Estivill-Castro