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» Continuing motivation for game design
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HT
2000
ACM
13 years 12 months ago
Reusable hypertext structures for distance and JIT learning
Software components for distance and just-in-time (JIT) learning are an increasingly common method of encouraging reuse and facilitating the development process[58], but no analog...
Anne Morgan Spalter, Rosemary Michelle Simpson
ATAL
2008
Springer
13 years 9 months ago
Artificial agents learning human fairness
Recent advances in technology allow multi-agent systems to be deployed in cooperation with or as a service for humans. Typically, those systems are designed assuming individually ...
Steven de Jong, Karl Tuyls, Katja Verbeeck
CHI
2004
ACM
14 years 8 months ago
Be a judge!: wearable wireless motion sensors for audience participation
In recent years the Olympic Games have undergone vast criticism due to perceived subjective scoring in judged events, as for example figure skating and gymnastics. Judges' sc...
Wolfgang Aigner, Martin Tomitsch, Miruna Stroe, Re...
APN
2006
Springer
13 years 9 months ago
From Petri Nets to Differential Equations - An Integrative Approach for Biochemical Network Analysis
Abstract. We report on the results of an investigation into the integration of Petri nets and ordinary differential equations (ODEs) for the modelling and analysis of biochemical n...
David Gilbert, Monika Heiner
ICDE
2010
IEEE
186views Database» more  ICDE 2010»
14 years 7 months ago
Mini-Me: A Min-Repro System for Database Software
Testing and debugging database software is often challenging and time consuming. A very arduous task for DB testers is finding a min-repro ? the "simplest possible setup"...
Nicolas Bruno, Rimma V. Nehme