Sciweavers

609 search results - page 19 / 122
» Continuous Cube Mapping
Sort
View
ACCV
2007
Springer
14 years 1 months ago
Continuously Tracking Objects Across Multiple Widely Separated Cameras
In this paper, we present a new solution to the problem of multi-camera tracking with non-overlapping fields of view. The identities of moving objects are maintained when they are...
Yinghao Cai, Wei Chen, Kaiqi Huang, Tieniu Tan
ACS
2011
13 years 2 months ago
Epicompletion in Frames with Skeletal Maps, III: When Maps are Closed
In previous work it was shown that there is an epireflection ψ of the category of all compact normal, joinfit frames, with skeletal maps, in the full subcategory of frames which...
Jorge Martínez
SIGGRAPH
1995
ACM
13 years 11 months ago
Navigation and locomotion in virtual worlds via flight into hand-held miniatures
This paper describes the use of a World-in-Miniature (WIM) as a navigation and locomotion device in immersive virtual environments. The WIM is a hand-held miniature graphical repr...
Randy F. Pausch, Tommy Burnette, Dan Brockway, Mic...
EUROGRAPHICS
2010
Eurographics
13 years 8 months ago
Scalable Height Field Self-Shadowing
We present a new method suitable for general purpose graphics processing units to render self-shadows on dynamic height fields under dynamic light environments in real-time. Visib...
Ville Timonen and Jan Westerholm
PE
2006
Springer
127views Optimization» more  PE 2006»
13 years 7 months ago
Cycloid: A constant-degree and lookup-efficient P2P overlay network
There are many structured P2P systems that use DHT technologies to map data items onto the nodes in various ways for scalable routing and location. Most of the systems require O(lo...
Haiying Shen, Cheng-Zhong Xu, Guihai Chen