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CISS
2007
IEEE
14 years 2 months ago
Towards Optimal Design of Data Hiding Algorithms Against Nonparametric Adversary Models
Abstract—This paper presents a novel zero-sum watermarking game between a detection algorithm and a data hiding adversary. Contrary to previous research, the detection algorithm ...
Alvaro A. Cárdenas, George V. Moustakides, ...
AVSS
2005
IEEE
14 years 2 months ago
A modular multi-camera framework for team sports tracking
This article presents a modular architecture for multicamera tracking in the context of sports broadcasting. For each video stream, a geometrical module continuously performs the ...
Jean-Bernard Hayet, Tom Mathes, Jacek Czyz, Justus...
CVPR
2003
IEEE
14 years 1 months ago
Graph-Theoretic Approach to Clustering and Segmentation
We develop a framework for the image segmentation problem based on a new graph-theoretic formulation of clustering. The approach is motivated by the analogies between the intuitiv...
Massimiliano Pavan, Marcello Pelillo
EWCBR
2008
Springer
13 years 10 months ago
Recognizing the Enemy: Combining Reinforcement Learning with Strategy Selection Using Case-Based Reasoning
This paper presents CBRetaliate, an agent that combines Case-Based Reasoning (CBR) and Reinforcement Learning (RL) algorithms. Unlike most previous work where RL is used to improve...
Bryan Auslander, Stephen Lee-Urban, Chad Hogg, H&e...
AAAI
2006
13 years 10 months ago
Running the Table: An AI for Computer Billiards
Billiards is a game of both strategy and physical skill. To succeed, a player must be able to select strong shots, and then execute them accurately and consistently. Several robot...
Michael Smith