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CIG
2006
IEEE
14 years 4 months ago
Voronoi game on graphs and its complexity
The Voronoi game is a two-person game which is a model for a competitive facility location. The game is done on a continuous domain, and only two special cases (1-dimensional case ...
Sachio Teramoto, Erik D. Demaine, Ryuhei Uehara
CORR
2008
Springer
118views Education» more  CORR 2008»
13 years 10 months ago
Correlated Equilibria in Continuous Games: Characterization and Computation
We present several new characterizations of correlated equilibria in games with continuous utility functions. These have the advantage of being more computationally and analytical...
Noah D. Stein, Pablo A. Parrilo, Asuman E. Ozdagla...
ASC
2008
13 years 10 months ago
Info-fuzzy algorithms for mining dynamic data streams
Most data mining algorithms assume static behavior of the incoming data. In the real world, the situation is different and most continuously collected data streams are generated by...
Lior Cohen, Gil Avrahami, Mark Last, Abraham Kande...
ESANN
2006
13 years 11 months ago
Adaptive Sensor Modelling and Classification using a Continuous Restricted Boltzmann Machine (CRBM)
A probabilistic, ``neural'' approach to sensor modelling and classification is described, performing local data fusion in a wireless system for embedded sensors using a ...
Tong Boon Tang, Alan F. Murray
IDA
2002
Springer
13 years 9 months ago
Online classification of nonstationary data streams
Most classification methods are based on the assumption that the data conforms to a stationary distribution. However, the real-world data is usually collected over certain periods...
Mark Last