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SIAMCO
2002
90views more  SIAMCO 2002»
13 years 9 months ago
Continuous-Time Dynkin Games with Mixed Strategies
Nizar Touzi, Nicolas Vieille
HCI
2007
13 years 11 months ago
Immersive Digital Games: The Interfaces for Next-Generation E-Learning?
The intrinsic motivation to play, and therefore to learn, that might be provided by digital educational games teases researchers and developers. However, existing educational games...
Michael D. Kickmeier-Rust, Neil Peirce, Owen Conla...
MLQ
2007
73views more  MLQ 2007»
13 years 9 months ago
Existence of EF-equivalent non-isomorphic models
Abstract. We prove the existence of pairs of models of the same cardinality λ which are very equivalent according to EF games, but not isomorphic. We continue the paper [4], but w...
Chanoch Havlin, Saharon Shelah
NETGAMES
2005
ACM
14 years 3 months ago
A challenge for reusing multiplayer online games without modifying binaries
In this paper, we advocate the problem of reusing Multiplayer Online Game (MOG) in Client-Server (C/S) architecture. The problem is that MOG services cannot continue to be provide...
Yugo Kaneda, Hitomi Takahashi, Masato Saito, Hirot...
AAAI
2000
13 years 11 months ago
Bayesian Fault Detection and Diagnosis in Dynamic Systems
This paper addresses the problem of tracking and diagnosing complex systems with mixtures of discrete and continuous variables. This problem is a difficult one, particularly when ...
Uri Lerner, Ronald Parr, Daphne Koller, Gautam Bis...