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» Continuous foldability of polygonal paper
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SIGGRAPH
1990
ACM
13 years 10 months ago
Cone-spheres
This paper proposes to use relief-mapped conical frusta (cones cut by planes) to skin skeletal objects. Based on this representation, current programmable graphics hardware can pe...
Nelson L. Max
COMGEO
2006
ACM
13 years 6 months ago
Computing homotopic shortest paths efficiently
Geometric shortest paths are a major topic in computational geometry; see the survey paper by Mitchell [12]. A shortest path between two points in a simple polygon can be found in...
Alon Efrat, Stephen G. Kobourov, Anna Lubiw
WSCG
2003
166views more  WSCG 2003»
13 years 8 months ago
View-Dependent Multiresolution Model For Foliage
Real-time rendering of vegetation is one of the most important challenges in outdoor scenes. This is due to the vast amount of polygons that are used to model vegetable species. M...
Inmaculada Remolar, Miguel Chover, José Rib...
SIGGRAPH
2010
ACM
13 years 11 months ago
Discrete scale axis representations for 3D geometry
This paper addresses the fundamental problem of computing stable medial representations of 3D shapes. We propose a spatially adaptive classification of geometric features that yi...
Balint Miklos, Joachim Giesen, Mark Pauly
CAD
2008
Springer
13 years 6 months ago
Towards flattenable mesh surfaces
In many industries, products are constructed by assembled surface patches in 3, where each patch is expected to have an isometric map to a corresponding region in 2. The widely in...
Charlie C. L. Wang