Object grasping is a typical human ability which is widely studied from both a biological and an engineering point of view. This paper presents an approach to grasp synthesis inspi...
By modeling dynamic join points, pointcuts, and advice in a defunctionalized continuation-passing style interpreter, we provide a fundamental account of these AOP mechanisms. Dyna...
Loop pipelining is a critical transformation in behavioral synthesis. It is crucial to producing hardware designs with acceptable latency and throughput. However, it is a complex ...
In this paper, we develop a formal framework to widen the scope of retargetable compilation. The goal is achieved by the unification of architectural models for both the processor...
We present methods for synthesizing 3D shape features on subdivision surfaces using multiscale procedural techniques. Multiscale synthesis is a powerful approach for creating surfa...
Luiz Velho, Ken Perlin, Henning Biermann, Lexing Y...