Abstract In legged systems, springy legs facilitate gaits with subsequent contact and flight phases. Here, we test whether electrical motors can generate leg behaviors suitable for...
Abstract. In this paper, we consider the possibility of obtaining a kernel machine that is sparse in feature space and smooth in output space. Smooth in output space implies that t...
This paper proposes a new method to generate smooth camera movement that is collision-free in a three-dimensional virtual environment. It generates a set of cells based on cell de...
In this paper we present a new concept for haptic guidance in multiple dimensions, in the form of asymmetric vibrations. We show that by adding asymmetry, vibrations from a single...
Hanns Tappeiner, Roberta L. Klatzky, Bertram Unger...
A simple, fast, and approximate voxel-based approach to 6DOF haptic rendering is presented. It can reliably sustain a 1000 Hz haptic refresh rate without resorting to asynchronous...
William A. McNeely, Kevin D. Puterbaugh, James J. ...