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CORR
2011
Springer
164views Education» more  CORR 2011»
13 years 1 months ago
Lipschitz Games
The Lipschitz constant of a finite normal–form game is the maximal change in some player’s payoff when a single opponent changes his strategy. We prove that games with small ...
Yaron Azrieli, Eran Shmaya
CVPR
2003
IEEE
14 years 11 months ago
Object Segmentation Using Graph Cuts Based Active Contours
In this paper we present a graph cuts based active contours (GCBAC) approach to object segmentation problems. Our method is a combination of active contours and the optimization t...
Ning Xu, Ravi Bansal, Narendra Ahuja
HAPTICS
2002
IEEE
14 years 2 months ago
Building a Task Language for Segmentation and Recognition of User Input to Cooperative Manipulation Systems
We present the results of using Hidden Markov Models (HMMs) for automatic segmentation and recognition of user motions. Previous work on recognition of user intent with man/machin...
C. Sean Hundtofte, Gregory D. Hager, Allison M. Ok...
COOPIS
1998
IEEE
14 years 2 months ago
Scheduling Non-Enforceable Contracts among Autonomous Agents
With the emergence of fast and standardized communication infrastructures over which separately designed agents of different organizations can interact in real-time, there is an i...
Thomas Tesch, Karl Aberer
WSCG
2000
131views more  WSCG 2000»
13 years 11 months ago
Dynamic Animation of N-Dimensional Deformable Objects
This paper presents a new, accurate, efficient and unified method for dynamic animation of one, two or three-dimensional deformable objects. The objects are modelled as d-dimensio...
Yannick Rémion, Jean-Michel Nourrit, Olivie...