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NETGAMES
2005
ACM
14 years 1 months ago
Patch scheduling for on-line games
One of the challenges facing the on-line gaming community is the delivery of new content to players. While the initial distribution of a game is typically done via large media for...
Chris Chambers, Wu-chang Feng
ANLP
1997
110views more  ANLP 1997»
13 years 9 months ago
Automating NL Appointment Scheduling with COSMA
Appointment scheduling is a problem faced daily by many individuals and organizations. Cooperating agent systems have been developed to partially automate this task. In order to e...
Stephan Busemann
ICDCS
2008
IEEE
14 years 2 months ago
stdchk: A Checkpoint Storage System for Desktop Grid Computing
— Checkpointing is an indispensable technique to provide fault tolerance for long-running high-throughput applications like those running on desktop grids. This paper argues that...
Samer Al-Kiswany, Matei Ripeanu, Sudharshan S. Vaz...
GRID
2004
Springer
14 years 1 months ago
Parallel and Distributed Astronomical Data Analysis on Grid Datafarm
A comprehensive study of the whole petabyte-scale archival data of astronomical observatories has a possibility of new science and new knowledge in the field, while it was not fe...
Naotaka Yamamoto, Osamu Tatebe, Satoshi Sekiguchi
ICPR
2008
IEEE
14 years 2 months ago
A fast image retrieval system using index lookup table on mobile device
The development of mobile-based image retrieval system is required for the efficient management about various image data with fast growth of mobile devices. The resource of mobil...
Junyeong Yang, Sanghyuk Park, Hacheon Seong, Hyera...