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P2P
2010
IEEE
280views Communications» more  P2P 2010»
15 years 2 months ago
Performance Evaluation of Peer-to-Peer Gaming Overlays
—In this demo we present a performance evaluation testbed for peer-to-peer gaming overlays. It consists of a 3D first person shooter game that is designed to run in a simulated ...
Max Lehn, Tonio Triebel, Cchritof Leng, Alejandro ...
HCI
2009
15 years 2 months ago
Changes of HCI Methods towards the Development Process of Wearable Computing Solutions
Logistics is a dynamic and heterogeneous application area for wearable computing. In this paper, wearable computing technologies are examined as basis for a support system for mobi...
Ingrid Rügge, Carmen Ruthenbeck, Bernd Scholz...
ESAW
2000
Springer
15 years 8 months ago
Engineering Social Order
Social Order becomes a major problem in MAS and in computer mediated human interaction. After explaining the notions of Social Order and Social Control, I claim that there are mult...
Cristiano Castelfranchi
SASO
2008
IEEE
15 years 10 months ago
Bottom-Up Self-Organization of Unpredictable Demand and Supply under Decentralized Power Management
In the DEZENT1 project we had established a distributed base model for negotiating electric power from widely distributed (renewable) power sources on multiple levels in successio...
Horst F. Wedde, Sebastian Lehnhoff, Christian Reht...
ICAC
2005
IEEE
15 years 10 months ago
Dynamic Black-Box Performance Model Estimation for Self-Tuning Regulators
Methods for automatically managing the performance of computing services must estimate a performance model of that service. This paper explores properties that are necessary for p...
Magnus Karlsson, Michele Covell