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P2P
2010
IEEE
280views Communications» more  P2P 2010»
13 years 6 months ago
Performance Evaluation of Peer-to-Peer Gaming Overlays
—In this demo we present a performance evaluation testbed for peer-to-peer gaming overlays. It consists of a 3D first person shooter game that is designed to run in a simulated ...
Max Lehn, Tonio Triebel, Cchritof Leng, Alejandro ...
HCI
2009
13 years 5 months ago
Changes of HCI Methods towards the Development Process of Wearable Computing Solutions
Logistics is a dynamic and heterogeneous application area for wearable computing. In this paper, wearable computing technologies are examined as basis for a support system for mobi...
Ingrid Rügge, Carmen Ruthenbeck, Bernd Scholz...
ESAW
2000
Springer
13 years 11 months ago
Engineering Social Order
Social Order becomes a major problem in MAS and in computer mediated human interaction. After explaining the notions of Social Order and Social Control, I claim that there are mult...
Cristiano Castelfranchi
SASO
2008
IEEE
14 years 2 months ago
Bottom-Up Self-Organization of Unpredictable Demand and Supply under Decentralized Power Management
In the DEZENT1 project we had established a distributed base model for negotiating electric power from widely distributed (renewable) power sources on multiple levels in successio...
Horst F. Wedde, Sebastian Lehnhoff, Christian Reht...
ICAC
2005
IEEE
14 years 1 months ago
Dynamic Black-Box Performance Model Estimation for Self-Tuning Regulators
Methods for automatically managing the performance of computing services must estimate a performance model of that service. This paper explores properties that are necessary for p...
Magnus Karlsson, Michele Covell