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AIIDE
2008
13 years 10 months ago
Offline Planning with Hierarchical Task Networks in Video Games
Artificial intelligence (AI) technology can have a dramatic impact on the quality of video games. AI planning techniques are useful in a wide range of game components, including m...
John Paul Kelly, Adi Botea, Sven Koenig
CEC
2008
IEEE
13 years 9 months ago
Towards the evolution of an artificial homeostatic system
Abstract-- This paper presents an artificial homeostatic system (AHS) devoted to the autonomous navigation of mobile robots, with emphasis on neuro-endocrine interactions. The AHS ...
Renan C. Moioli, Patrícia Amâncio Var...
ADBIS
2006
Springer
160views Database» more  ADBIS 2006»
13 years 9 months ago
Data Ring: Let Us Turn the Net into a Database!
Because of information ubiquity, one observes an important trend towards transferring information management tasks from database systems to networks. We introduce the notion of Da...
Serge Abiteboul, Neoklis Polyzotis
ECAI
2008
Springer
13 years 9 months ago
Incremental Component-Based Construction and Verification of a Robotic System
Abstract-- Autonomous robots are complex systems that require the interaction/cooperation of numerous heterogeneous software components. Nowadays, robots are critical systems and m...
Ananda Basu, Matthieu Gallien, Charles Lesire, Tha...
EURONGI
2008
Springer
13 years 9 months ago
Connectivity Gateway Discovery in MANETs
Abstract. The integration of mobile ad hoc networks into IP-based access networks demands the presence of a gateway which is responsible for propagating some configuration paramete...
Antonio J. Yuste, Alicia Triviño-Cabrera, F...