When designing interfaces for mobile devices it is important to take into account the variety of contexts of use. We present a study that examines how changing noise and disturban...
Eve E. Hoggan, Andrew Crossan, Stephen A. Brewster...
Haptic devices, such as the PHANTOM [1] (SensAble Technologies, Inc.) can be used to develop object interactions where various interaction states and state transitions are impleme...
We conducted a series of user studies to understand and clarify the fundamental characteristics of pressure in user interfaces for mobile devices. We seek to provide insight to cl...
Craig Stewart, Michael Rohs, Sven G. Kratz, Georg ...
This paper proposes a mobile application to facilitate the meeting of people in unmarked spaces. We report on the concept, aspects of the work-in-progress implementation and futur...
George T. Hayes, Dhawal Mujumdar, Thomas Schluchte...
The advent of the smartphone as a highly complex technology has been accompanied by mobile operating systems (OS), large communities of developers, diverse content providers, and ...