The TAC Supply Chain Management (TAC/SCM) game presents a challenging dynamic environment for autonomous decision-making in a salient application domain. Strategic interactions co...
Patrick R. Jordan, Christopher Kiekintveld, Michae...
Computer science and especially heterogeneous distributed computing is an experimental science. Simulation, emulation, or in-situ implementation are complementary methodologies to...
We introduce an adversarial planning algorithm based on game tree search, which is applicable in large-scale multiplayer domains. In order to tackle the scalability issues of game...
This paper addresses the problem of identifying the value of information held by a teammate on a distributed, multi-agent team. It focuses on a distributed scheduling task in whic...
We consider the setting of multiple collaborative agents trying to complete a set of tasks as assigned by a centralized controller. We propose a scalable method called“Assignmen...