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» Controlled Metamorphosis of Animated Objects
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SIGGRAPH
2000
ACM
14 years 2 months ago
Interactive manipulation of rigid body simulations
Physical simulation of dynamic objects has become commonplace in computer graphics because it produces highly realistic animations. In this paradigm the animator provides few phys...
Jovan Popovic, Steven M. Seitz, Michael Erdmann, Z...
RE
2004
Springer
14 years 3 months ago
Fluent-Based Animation: Exploiting the Relation between Goals and Scenarios for Requirements Validation
Scenarios and goals are effective and popular techniques for requirements definition. Validation is essential in order to ensure that they represent what stakeholders actually wan...
Sebastián Uchitel, Robert Chatley, Jeff Kra...
SIGGRAPH
1995
ACM
14 years 1 months ago
Animating soft substances with implicit surfaces
This paper presents a hybrid model for animation of soft inelastic substance which undergo topological changes, e.g. separation and fusion and which fit with the objects they are...
Mathieu Desbrun, Marie-Paule Gascuel
CGF
2010
82views more  CGF 2010»
13 years 10 months ago
Poisson-Based Weight Reduction of Animated Meshes
While animation using barycentric coordinates or other automatic weight assignment methods has become a popular method for shape deformation, the global nature of the weights limi...
Eric Landreneau, Scott Schaefer
SIGGRAPH
1993
ACM
14 years 1 months ago
Sensor-actuator networks
Sensor-actuator networks (SANs) are a new approach for the physically-based animation of objects. The user supplies the configuratíon of a mechanical system that hás been augmen...
Michiel van de Panne