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» Controlled Metamorphosis of Animated Objects
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ICVGIP
2004
13 years 8 months ago
The Space of Human Shapes
We develop a novel method for fitting high-resolution template meshes to detailed human body range scans with sparse 3D markers. We formulate an optimization problem in which the ...
Brian Curless
EWC
2007
102views more  EWC 2007»
13 years 7 months ago
Interactive collision detection in three-dimensional visualizations of simulated construction operations
This paper presents research that led to the design and implementation of fast and interactive collision detection methods that can be used to identify and report undesirable conï¬...
Vineet R. Kamat, Julio C. Martínez
TOG
2008
122views more  TOG 2008»
13 years 7 months ago
Staggered projections for frictional contact in multibody systems
We present a new discrete velocity-level formulation of frictional contact dynamics that reduces to a pair of coupled projections and introduce a simple fixed-point property of th...
Danny M. Kaufman, Shinjiro Sueda, Doug L. James, D...
GRAPHITE
2003
ACM
14 years 20 days ago
Varying rendering fidelity by exploiting human change blindness
The complexity of most virtual environments prevents them being rendered in real time even on modern graphics hardware. Knowledge of the visual system of the user viewing the envi...
Kirsten Cater, Alan Chalmers, Colin Dalton
EH
1999
IEEE
214views Hardware» more  EH 1999»
13 years 11 months ago
Coevolutionary Robotics
We address the fundamental issue of fully automated design (FAD) and construction of inexpensive robots and their controllers. Rather than seek an intelligent general purpose robo...
Jordan B. Pollack, Hod Lipson, Pablo Funes, Sevan ...