We study online learnability of a wide class of problems, extending the results of [26] to general notions of performance measure well beyond external regret. Our framework simult...
Alexander Rakhlin, Karthik Sridharan, Ambuj Tewari
We present a physically-based approach to grasping and manipulation of virtual objects that produces visually realistic results, addresses the problem of visual interpenetration o...
—The interactive scenarios realized in the two prototypes of Virtual Human require an approach that allows humans and virtual characters to interact naturally and flexibly. In th...
This paper presents a new approach for the mesh composition on models with arbitrary boundary topology. After cutting the needed parts from existing mesh models and putting them in...
Juncong Lin, Xiaogang Jin, Charlie C. L. Wang, Kin...
Abstract. We present an O(n log n)-time algorithm to solve the threedimensional layers-of-maxima problem, an improvement over the prior O(n log n log log n)-time solution. A previo...