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FPLAY
2008
13 years 9 months ago
Using genres to customize usability evaluations of video games
Video games are varied, with vastly different visual layouts and interaction styles; however, most games that share a common genre still have many user interface similarities. The...
David Pinelle, Nelson Wong, Tadeusz Stach
DAGSTUHL
2007
13 years 9 months ago
Interdisciplinary Design Research for End-User Software Engineering
rocesses involve modeling – simplifying or abstracting some aspects of the problem domain in order to plan and evaluate design decisions. The use of representations to reason abo...
Alan F. Blackwell
LREC
2008
101views Education» more  LREC 2008»
13 years 9 months ago
The QALL-ME Benchmark: a Multilingual Resource of Annotated Spoken Requests for Question Answering
This paper presents the QALL-ME benchmark, a multilingual resource of annotated spoken requests in the tourism domain, freely available for research purposes. The languages curren...
Elena Cabrio, Milen Kouylekov, Bernardo Magnini, M...
IJCAI
2007
13 years 9 months ago
Learning to Walk through Imitation
Programming a humanoid robot to walk is a challenging problem in robotics. Traditional approaches rely heavily on prior knowledge of the robot's physical parameters to devise...
Rawichote Chalodhorn, David B. Grimes, Keith Groch...
SNPD
2008
13 years 9 months ago
An Approach to Modeling Software Safety
: Software for safety-critical systems has to deal with the hazards identified by safety analysis in order to make the system safe, risk-free and fail-safe. Software safety is a co...
M. Ben Swarup, P. Seetha Ramaiah