We present a flexible GPU kernel for adaptive on-the-fly refinement of meshes with arbitrary topology. By simply reserving a small amount of GPU memory to store a set of adaptive ...
We present a new lossless geometry coding method for 3D triangle-quad meshes, Adaptive Vertex Chasing. Previous localized geometry coding methods have demonstrated better compressi...
We present a class of inexact adaptive multilevel trust-region SQP-methods for the efficient solution of optimization problems governed by nonlinear partial differential equations...
We demonstrate that it is possible to filter an image with an elliptic window of varying size, elongation and orientation with a fixed computational cost per pixel. Our method inv...
The wireless mesh network has been an emerging technology in recent years. Because the transmission medium used in networking backhaul APs is radio, the wireless mesh network is n...