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» Controlling Fluid Animation
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SI3D
1997
ACM
13 years 11 months ago
Context Sensitive Flying Interface
The requirement to change scale frequently is common to many 2D and 3D applications. Users must “zoom in” to examine details and “zoom out” to appreciate the context. This...
Colin Ware, Daniel J. Fleet
SCA
2007
13 years 9 months ago
Kinodynamic skinning using volume-preserving deformations
We present a new approach to character skinning where divergence-free vector fields induced by skeletal motion, describe the velocity of skin deformation. The joint transformation...
Alexis Angelidis, Karan Singh
SCAI
2008
13 years 8 months ago
Modeling Habituation in the Cnidarian Hydra
Abstract. In the design of behavior-based control architectures for robots it is common to use biology as inspiration, and often the observed functionalities of insect behaviors ar...
Malin Aktius, Mats Nordahl, Tom Ziemke
CGF
2010
105views more  CGF 2010»
13 years 7 months ago
Visibility Editing For All-Frequency Shadow Design
We present an approach for editing shadows in all-frequency lighting environments. To support artistic control, we propose to decouple shadowing from lighting and focus on providi...
Juraj Obert, Fabio Pellacini, Sumanta N. Pattanaik

Publication
4052views
15 years 8 months ago
On the Extraction of Curve Skeletons using Gradient Vector Flow
In this paper, we propose a new variational framework for computing continuous curve skeletons from discrete objects that are suitable for structural shape representation. We have...
M. Sabry Hassouna, Aly A. Farag