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» Controlling Fluid Animation
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CGA
2000
13 years 7 months ago
Metamorphosis of Arbitrary Triangular Meshes
Recently, animations with deforming objects have been frequently used in various computer graphics applications. Metamorphosis (or morphing) of three-dimensional objects is one of...
Takashi Kanai, Hiromasa Suzuki, Fumihiko Kimura
MIG
2010
Springer
13 years 5 months ago
Motion Parameterization with Inverse Blending
Abstract. Motion blending is a popular motion synthesis technique which interpolates similar motion examples according to blending weighs parameterizing high-level characteristics ...
Yazhou Huang, Marcelo Kallmann
IEAAIE
2010
Springer
13 years 5 months ago
Down-Up-Down Behavior Generation for Interactive Robots
Behavior generation in humans and animals usually employs a combination of bottom-up and top-down patterns. Most available robotic architectures utilize either bottom-up or top-dow...
Yasser F. O. Mohammad, Toyoaki Nishida
SIGGRAPH
1999
ACM
13 years 11 months ago
Multiresolution Mesh Morphing
We present a new method for user controlled morphing of two homeomorphic triangle meshes of arbitrary topology. In particular we focus on the problem of establishing a corresponde...
Aaron W. F. Lee, David P. Dobkin, Wim Sweldens, Pe...
UIST
2006
ACM
14 years 1 months ago
Phosphor: explaining transitions in the user interface using afterglow effects
Sometimes users fail to notice a change that just took place on their display. For example, the user may have accidentally deleted an icon or a remote collaborator may have change...
Patrick Baudisch, Desney S. Tan, Maxime Collomb, D...