In this paper we propose a GPU based interactive geometric modeling approach to designing fine level features on subdivision surfaces. Displacement mapping is a technique for addi...
Visualization of an algorithm offers only a rough picture of operations. Explanations are crucial for deeper understanding, because they help the viewer to associate the visualiza...
The AutoModTM simulation system differs significantly from other systems because of its ability to deal with the physical elements of a system in physical (graphical) terms and th...
Geometric constraints have proved to be helpful for shape modeling. Moreover, they are efficient aids in controlling deformations and enhancing animation realism. The present pape...
In this paper we present several techniques to interactively explore representations of 2D vector fields. Through a set of simple hand postures used on large, touch-sensitive disp...
Tobias Isenberg, Maarten H. Everts, Jens Grubert, ...