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» Controlling Fluid Animation
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TOG
2010
117views more  TOG 2010»
13 years 2 months ago
Stable inverse dynamic curves
2d animation is a traditional but fascinating domain that has recently regained popularity both in animated movies and video games. This paper introduces a method for automaticall...
Alexandre Derouet-Jourdan, Florence Bertails-Desco...
INFOCOM
1993
IEEE
13 years 11 months ago
Queueing Delays in Rate Controlled ATM Networks
This paper addresses the problem of finding the worst case end-to-end delay and buffer occupancy bounds in ATM networks with rate-controlled, non-work conserving servers. A theore...
Anindo Banerjea, Srinivasan Keshav
TVCG
2012
216views Hardware» more  TVCG 2012»
11 years 9 months ago
AniPaint: Interactive Painterly Animation from Video
—This paper presents an interactive system for creating painterly animation from video sequences. Previous approaches to painterly animation typically emphasize either purely aut...
Peter O'Donovan, Aaron Hertzmann
TOG
2008
135views more  TOG 2008»
13 years 7 months ago
Animating oscillatory motion with overlap: wiggly splines
Oscillatory motion is ubiquitous in computer graphics, yet existing animation techniques are ill-suited to its authoring. We introduce a new type of spline for this purpose, known...
Michael Kass, John Anderson
ECCV
1998
Springer
14 years 9 months ago
From Regular Images to Animated Heads: A Least Squares Approach
Abstract. We show that we can e ectively t arbitrarily complex animation models to noisy image data. Our approach is based on leastsquares adjustment using of a set of progressivel...
Pascal Fua, C. Miccio