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» Controlling Fluid Animation
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136
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HCI
2009
15 years 9 days ago
Interactive Demonstration of Pointing Gestures for Virtual Trainers
Abstract. While interactive virtual humans are becoming widely used in education, training and delivery of instructions, building the animations required for such interactive chara...
Yazhou Huang, Marcelo Kallmann
MM
2006
ACM
96views Multimedia» more  MM 2006»
15 years 8 months ago
Takashi's seasons
Takashi’s Seasons is a sequential live shadow puppet/video performance in which a number of interpretations of the four seasons are performed by an artist. Controlled with fishi...
Takashi Kawashima, Togo Kida, Yoshimasa Niwa
107
Voted
ICIP
2001
IEEE
16 years 4 months ago
Eye state tracking for face cloning
This article presents an efficient approach to eye movement estimation by combining color and energy based image analysis algorithms. The movement is first analyzed and then descr...
Ana Cristina Andrés dal Valle, Jean-Luc Dug...
ISWC
2005
IEEE
15 years 8 months ago
Kukkia and Vilkas: Kinetic Electronic Garments
This paper describes our first experiments in developing kinetic electronic garments, within the context of fashion and personal expression. We have integrated the shape memory al...
Joanna Berzowska, Marcelo Coelho
CA
1999
IEEE
15 years 6 months ago
Real-Time Collision Detection for Virtual Surgery
We present a simple method for performing real-time collision detection in a virtual surgery environment. The method relies on the graphics hardware for testing the interpenetrati...
Jean-Christophe Lombardo, Marie-Paule Cani, Fabric...