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» Controlling a camera in a virtual environment
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ECCV
1996
Springer
14 years 9 months ago
Uncalibrated Visual Tasks via Linear Interaction
In this paper, we propose an approach for the control and layering of space-time continuous visual tasks with an uncalibrated camera. The approach is based on the bidimensional ap...
Carlo Colombo, James L. Crowley
ISVC
2009
Springer
14 years 2 months ago
Real-Time 3D Reconstruction for Occlusion-Aware Interactions in Mixed Reality
In this paper, we present a system for performing real-time occlusion-aware interactions in a mixed reality environment. Our system consists of 16 ceiling-mounted cameras observing...
Alexander Ladikos, Nassir Navab
HAPTICS
2008
IEEE
14 years 2 months ago
On-Line Interactive Dexterous Grasping
In this paper we describe a system that combines human input and automatic grasp planning for controlling an artificial hand, with applications in the area of hand neuroprosthetic...
Matei T. Ciocarlie, Peter K. Allen
ICCV
2005
IEEE
14 years 9 months ago
Realtime IBR with Omnidirectional Crossed-Slits Projection
The Crossed-Slits (X-Slits) projection can be used to generate new views of a scene from a sequence of perspective images. Compared with other image-based rendering (IBR) techniqu...
Doron Feldman, Daphna Weinshall
ICAT
2003
IEEE
14 years 1 months ago
SpaceSensor: Real-time Gesture Tracking for I-NEXT
In this paper, we propose a real-time gesture tracking technique for the personalized user interface exploiting non-contact 3D vision technique. We first separate a user of intere...
Dongpyo Hong, Woontack Woo