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» Controlling a camera in a virtual environment
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IJVR
2008
119views more  IJVR 2008»
13 years 7 months ago
Animal Flocks as Natural and Dynamic Spatial Clues in Adventure Video-games
This paper proposes the use of animal flocks to naturally provide spatial clues in adventure video-games. This approach complements the so far proposed mechanisms to support naviga...
Jesús Ibáñez-Martínez,...
CGF
2004
173views more  CGF 2004»
13 years 7 months ago
Simulating and Modeling Lichen Growth
This paper presents a system for modeling lichens and simulating their propagation and growth in a virtual scene. Lichens colonize almost every substrate in nature and play an imp...
Brett Desbenoit, Eric Galin, Samir Akkouche
EUROMED
2010
13 years 6 months ago
Accuracy Verification of Manual 3D CG Reconstruction: Case Study of Destroyed Architectural Heritage, Bam Citadel
Abstract. We explain our approach for verifying the accuracy of 3D CG manual modeling of the Citadel of Bam, which is an architectural heritage site destroyed by an earthquake in 2...
Mohammad Reza Matini, Kinji Ono
NOMS
2010
IEEE
204views Communications» more  NOMS 2010»
13 years 6 months ago
Integrated management of application performance, power and cooling in data centers
Abstract—Data centers contain IT, power and cooling infrastructures, each of which is typically managed independently. In this paper, we propose a holistic approach that couples ...
Yuan Chen, Daniel Gmach, Chris Hyser, Zhikui Wang,...
MICCAI
2002
Springer
14 years 8 months ago
Experiments with the TER Tele-echography Robot
This paper presents a master-slave system applied to the remote diagnosis from echographic data. The motion of the master manipulator is remotely controlled by a physician and repr...
Adriana Vilchis Gonzales, Jocelyne Troccaz, Philip...