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» Controlling a camera in a virtual environment
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CL
2008
Springer
13 years 7 months ago
Efficient exception handling in Java bytecode-to-C ahead-of-time compiler for embedded systems
One of the most promising approaches to Java acceleration in embedded systems is a bytecode-to-C ahead-of-time compiler (AOTC). It improves the performance of a Java virtual machi...
Dong-Heon Jung, Jong Kuk Park, Sung-Hwan Bae, Jaem...
IJMMS
2011
104views more  IJMMS 2011»
13 years 2 months ago
Revisiting path steering for 3D manipulation tasks
The law of path steering, as proposed by Accot and Zhai, describes a quantitative relationship between human temporal performance and the path’s spatial characteristics. The ste...
Lei Liu, Jean-Bernard Martens, Robert van Liere
SIGCSE
2012
ACM
284views Education» more  SIGCSE 2012»
12 years 3 months ago
Teaching operating systems using android
The computing landscape is shifting towards mobile devices. To learn about operating systems, it is increasingly important for students to gain hands-on kernel programming experie...
Jeremy Andrus, Jason Nieh
GRAPHITE
2003
ACM
14 years 27 days ago
Varying rendering fidelity by exploiting human change blindness
The complexity of most virtual environments prevents them being rendered in real time even on modern graphics hardware. Knowledge of the visual system of the user viewing the envi...
Kirsten Cater, Alan Chalmers, Colin Dalton
SIGGRAPH
1999
ACM
13 years 12 months ago
Six Degree-of-Freedom Haptic Rendering Using Voxel Sampling
A simple, fast, and approximate voxel-based approach to 6DOF haptic rendering is presented. It can reliably sustain a 1000 Hz haptic refresh rate without resorting to asynchronous...
William A. McNeely, Kevin D. Puterbaugh, James J. ...