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» Controlling a marionette with human motion capture data
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ACMACE
2006
ACM
14 years 2 months ago
Motion-capture-based avatar control framework in third-person view virtual environments
This paper presents a motion-capture-based control framework for third-person view virtual reality applications. Using motion capture devices, a user can directly control the full...
Masaki Oshita
HCI
2009
13 years 5 months ago
Interactive Demonstration of Pointing Gestures for Virtual Trainers
Abstract. While interactive virtual humans are becoming widely used in education, training and delivery of instructions, building the animations required for such interactive chara...
Yazhou Huang, Marcelo Kallmann
TMM
2011
177views more  TMM 2011»
13 years 3 months ago
MIMiC: Multimodal Interactive Motion Controller
Abstract—We introduce a new algorithm for real-time interactive motion control and demonstrate its application to motion captured data, pre-recorded videos and HCI. Firstly, a da...
Dumebi Okwechime, Eng-Jon Ong, Richard Bowden
SIGGRAPH
2010
ACM
14 years 17 days ago
Sampling-based contact-rich motion control
Human motions are the product of internal and external forces, but these forces are very difficult to measure in a general setting. Given a motion capture trajectory, we propose ...
Libin Liu, KangKang Yin, Michiel van de Panne, Tia...
MIRAGE
2009
Springer
14 years 2 months ago
Tracking Human Motion with Multiple Cameras Using an Articulated Model
This paper presents a markerless motion capture pipeline based on volumetric reconstruction, skeletonization and articulated ICP with hard constraints. The skeletonization produces...
Davide Moschini, Andrea Fusiello