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» Convergence Time to Nash Equilibria
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CG
2006
Springer
13 years 11 months ago
Computing Proper Equilibria of Zero-Sum Games
We show that a proper equilibrium of a matrix game can be found in polynomial time by solving a linear (in the number of pure strategies of the two players) number of linear progra...
Peter Bro Miltersen, Troels Bjerre Sørensen
WINE
2005
Springer
179views Economy» more  WINE 2005»
14 years 26 days ago
A Graph-Theoretic Network Security Game
Consider a network vulnerable to viral infection. The system security software can guarantee safety only to a limited part of the network. Such limitations result from economy cos...
Marios Mavronicolas, Vicky G. Papadopoulou, Anna P...
ATAL
2006
Springer
13 years 11 months ago
A technique for reducing normal-form games to compute a Nash equilibrium
We present a technique for reducing a normal-form (aka. (bi)matrix) game, O, to a smaller normal-form game, R, for the purpose of computing a Nash equilibrium. This is done by com...
Vincent Conitzer, Tuomas Sandholm
ESA
2007
Springer
153views Algorithms» more  ESA 2007»
13 years 11 months ago
Tradeoffs and Average-Case Equilibria in Selfish Routing
We consider the price of selfish routing in terms of tradeoffs and from an average-case perspective. Each player in a network game seeks to send a message with a certain length by...
Martin Hoefer, Alexander Souza
ICALP
2007
Springer
13 years 11 months ago
Efficient Algorithms for Constant Well Supported Approximate Equilibria in Bimatrix Games
Abstract. In this work we study the tractability of well supported approximate Nash Equilibria (SuppNE in short) in bimatrix games. In view of the apparent intractability of constr...
Spyros C. Kontogiannis, Paul G. Spirakis