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ICML
2006
IEEE
14 years 1 months ago
Automatic basis function construction for approximate dynamic programming and reinforcement learning
We address the problem of automatically constructing basis functions for linear approximation of the value function of a Markov Decision Process (MDP). Our work builds on results ...
Philipp W. Keller, Shie Mannor, Doina Precup
IWLCS
2005
Springer
14 years 1 months ago
Counter Example for Q-Bucket-Brigade Under Prediction Problem
Aiming to clarify the convergence or divergence conditions for Learning Classifier System (LCS), this paper explores: (1) an extreme condition where the reinforcement process of ...
Atsushi Wada, Keiki Takadama, Katsunori Shimohara
AI
1998
Springer
13 years 7 months ago
Model-Based Average Reward Reinforcement Learning
Reinforcement Learning (RL) is the study of programs that improve their performance by receiving rewards and punishments from the environment. Most RL methods optimize the discoun...
Prasad Tadepalli, DoKyeong Ok
AIPS
2008
13 years 9 months ago
Learning Heuristic Functions through Approximate Linear Programming
Planning problems are often formulated as heuristic search. The choice of the heuristic function plays a significant role in the performance of planning systems, but a good heuris...
Marek Petrik, Shlomo Zilberstein
ICRA
2009
IEEE
143views Robotics» more  ICRA 2009»
14 years 2 months ago
Least absolute policy iteration for robust value function approximation
Abstract— Least-squares policy iteration is a useful reinforcement learning method in robotics due to its computational efficiency. However, it tends to be sensitive to outliers...
Masashi Sugiyama, Hirotaka Hachiya, Hisashi Kashim...