: Generating composite human motion such as locomotion and gestures is important for interactive applications, such as interactive storytelling and computer games. In interactive s...
Within the EU-funded COMPANIONS project, we are working to evaluate new collaborative conversational models of dialogue. Such an evaluation requires us to benchmark approaches to ...
Nick Webb, David Benyon, Jay Bradley, Preben Hanse...
This paper describes an initial prototype demonstrator of a Companion, designed as a platform for novel approaches to the following: 1) The use of Information Extraction (IE) tech...
Yorick Wilks, Roberta Catizone, Alexiei Dingli, We...
Abstract--This paper is concerned with the automatic recognition of dialogue acts (DAs) in multiparty conversational speech. We present a joint generative model for DA recognition ...
We present MARS (Multilingual Automatic tRanslation System), a research prototype speech-to-speech translation system. MARS is aimed at two-way conversational spoken language trans...
Yuqing Gao, Bowen Zhou, Zijian Diao, Jeffrey S. So...